Games
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The Trust [in development]
A sci-fi FPS and tactical shooter where you control Ingram, a combat robot, and Bennett, an aerial drone. Switch viewpoints, morph weapons on the fly, and manage an energy system that fuels both ammo and self-repair, replenished through movement in a high-mobility combat loop.
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The Night of Fire
A third person atmospheric science fiction horror game set in a small fictional town called Silverlake in 1954
3D Art Projects
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Bleak
A robot soldier in a blizzard
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Void War II
Short SciFi film
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Void War I
Short SciFi film
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Triffid
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Window
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Sigil III
A science fiction short film made in Unreal Engine 5.2 with a spaceship modelled in MoI3D
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Sigil II
Trying out a Blender workflow using a landscape created in Gaea and a spaceship model created in MoI3D
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Sigil
Short science fiction film with a spaceship modelled in MoI3D
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Doorway
A short film with a Metahuman subject
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Unknown Location
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At Dusk
My first landscape created using Gaea
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Static
Short horror film
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Helvete
A short film where I learned to use splines
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The Fall
A short film influenced by the game Control and the graphic novel "Lost in the Line" by Léopold Lambert
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Gardens of Babylon
Render of a night scene reusing the model from Shadow City
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Cloud City
A fog and perspective study
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Antarctic Structure
Some more modelling with Moi3D to render a science fiction scene
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Mirror
A short film with a Metahuman subject
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Forest Sunset II
Another sunset study experimenting with volumetric clouds
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Wet Work
A short film made with Unreal Engine 5 using Metahumans and Megascans with a Niagra rain system
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Forest Sunset
A quick sunset study with light source and sky atmosphere
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Tracks
A short film made with Unreal Engine 5 using Metahumans and Megascans European Black Alder Tree pack
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Damocles
Inspired by the game Control with chamber and pinnacle modelled in MoI3D
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Shadow City
Great Arch model created in Moi3D
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On the Beach
My first short film made with Unreal Engine